display now only draws chipxels that have changed

This commit is contained in:
2025-03-14 17:35:31 -04:00
parent ac5313a6ca
commit 22526c1b90
2 changed files with 51 additions and 25 deletions

View File

@@ -1,10 +1,13 @@
#include "DisplaySDL.hpp"
#include "Peripherals.hpp"
#include <SDL2/SDL_surface.h>
#include <stdexcept>
DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor):
mpFramebuffer{std::make_unique<Framebuffer>()} {
mpFramebuffer{std::make_unique<Framebuffer>()},
mpDisplayState{std::make_unique<Framebuffer>()},
mDoClear{true} {
// Create SDL Window
mpWindow = SDL_CreateWindow(
"ChocoChip-8",
@@ -41,44 +44,65 @@ void DisplaySDL::clear() {
for(auto &scanline : *mpFramebuffer) {
scanline.reset();
}
SDL_FillRect(SDL_GetWindowSurface(mpWindow), nullptr, mBgColor);
mDoClear = true;
}
int DisplaySDL::blit(const chocochip8::Scanline &spriteScanline, int y) {
using chocochip8::Scanline;
Scanline &targetScanline = mpFramebuffer->at(y);
Scanline bitsToSet = spriteScanline & ~targetScanline;
Scanline bitsToReset = spriteScanline & targetScanline;
bool collision = (spriteScanline & targetScanline).any();
targetScanline ^= spriteScanline;
return collision;
}
void DisplaySDL::updateWindow(bool doWindowUpdate) const {
using chocochip8::Scanline;
SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
SDL_Rect rect;
// Map framebuffer pixel to SDL surface rectangle
auto mapChipxelToPixel = [&rect, pSurface](int x, int y) {
// Note that the MSB of an scanline's bitset is the leftmost pixel.
x = (chocochip8::gcWidth - 1) - x;
int x1 = ( x * pSurface->w) / chocochip8::gcWidth;
int x2 = ((x + 1) * pSurface->w) / chocochip8::gcWidth;
if(mDoClear) {
for(auto &scanline : *mpDisplayState) {
scanline.reset();
}
SDL_FillRect(pSurface, NULL, mBgColor);
mDoClear = false;
doWindowUpdate = true;
}
for(int y = 0; y < mpFramebuffer->size(); y++) {
Scanline &rNewScanline = (*mpFramebuffer)[y];
Scanline &rOldScanline = (*mpDisplayState)[y];
if(rNewScanline == rOldScanline) {
// Skip scanlines that haven't changed since the last update
continue;
}
for(int x = 0; x < rNewScanline.size(); x++) {
bool isSet = rNewScanline._Unchecked_test(x);
bool wasSet = rOldScanline._Unchecked_test(x);
if(isSet == wasSet) {
continue;
}
// Map framebuffer pixel to SDL surface rectangle,
// note that the MSB of an scanline's bitset is the leftmost pixel.
int z = (chocochip8::gcWidth - 1) - x;
int x1 = ( z * pSurface->w) / chocochip8::gcWidth;
int x2 = ((z + 1) * pSurface->w) / chocochip8::gcWidth;
int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
SDL_Rect rect;
rect.x = x1;
rect.y = y1;
rect.w = x2 - x1;
rect.h = y2 - y1;
};
for(int x = bitsToReset._Find_first(); x < bitsToReset.size(); x = bitsToReset._Find_next(x)) {
mapChipxelToPixel(x, y);
SDL_FillRect(pSurface, &rect, mBgColor);
Uint32 color = (isSet ? mFgColor : mBgColor);
SDL_FillRect(pSurface, &rect, color);
doWindowUpdate = true;
}
for(int x = bitsToSet._Find_first(); x < bitsToSet.size(); x = bitsToSet._Find_next(x)) {
mapChipxelToPixel(x, y);
SDL_FillRect(pSurface, &rect, mFgColor);
}
return bitsToReset.any();
}
void DisplaySDL::updateWindow() const {
if(doWindowUpdate) {
*mpDisplayState = *mpFramebuffer;
SDL_UpdateWindowSurface(mpWindow);
}
}

View File

@@ -13,12 +13,14 @@ public:
~DisplaySDL() override;
void clear() override;
int blit(const chocochip8::Scanline &scanline, int y) override;
void updateWindow() const;
void updateWindow(bool forceWindowUpdate = false) const;
private:
using Framebuffer = std::array<chocochip8::Scanline, chocochip8::gcHeight>;
std::unique_ptr<Framebuffer> mpFramebuffer;
mutable std::unique_ptr<Framebuffer> mpDisplayState;
SDL_Window *mpWindow;
Uint32 mFgColor;
Uint32 mBgColor;
mutable bool mDoClear;
};