implemented DisplaySDL
This commit is contained in:
@@ -5,5 +5,5 @@ SET(CMAKE_BUILD_TYPE Debug)
|
|||||||
add_subdirectory(submodules/sdl2)
|
add_subdirectory(submodules/sdl2)
|
||||||
|
|
||||||
SET(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
SET(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||||
add_executable(chocochip8 main.cpp Interpreter.cpp BuzzerSDL.cpp)
|
add_executable(chocochip8 main.cpp Interpreter.cpp DisplaySDL.cpp BuzzerSDL.cpp)
|
||||||
target_link_libraries(chocochip8 SDL2::SDL2-static)
|
target_link_libraries(chocochip8 SDL2::SDL2-static)
|
||||||
|
|||||||
77
DisplaySDL.cpp
Normal file
77
DisplaySDL.cpp
Normal file
@@ -0,0 +1,77 @@
|
|||||||
|
#include "DisplaySDL.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor) {
|
||||||
|
// Create SDL Window
|
||||||
|
mpWindow = SDL_CreateWindow(
|
||||||
|
"ChocoChip-8",
|
||||||
|
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||||
|
w, h,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
if(mpWindow == NULL) {
|
||||||
|
throw std::runtime_error(SDL_GetError());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convert our foreground/background colors to the format expected by SDL
|
||||||
|
SDL_PixelFormat *fmt = SDL_AllocFormat(SDL_GetWindowPixelFormat(mpWindow));
|
||||||
|
mFgColor = SDL_MapRGB(
|
||||||
|
fmt,
|
||||||
|
(fgColor & 0x00FF0000) >> 16,
|
||||||
|
(fgColor & 0x0000FF00) >> 8,
|
||||||
|
(fgColor & 0x000000FF)
|
||||||
|
);
|
||||||
|
mBgColor = SDL_MapRGB(
|
||||||
|
fmt,
|
||||||
|
(bgColor & 0x00FF0000) >> 16,
|
||||||
|
(bgColor & 0x0000FF00) >> 8,
|
||||||
|
(bgColor & 0x000000FF)
|
||||||
|
);
|
||||||
|
SDL_FreeFormat(fmt);
|
||||||
|
};
|
||||||
|
|
||||||
|
DisplaySDL::~DisplaySDL() {
|
||||||
|
SDL_DestroyWindow(mpWindow);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisplaySDL::updateWindow() const {
|
||||||
|
SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
|
||||||
|
SDL_LockSurface(pSurface);
|
||||||
|
|
||||||
|
int fx, fy; // ChocoChip8 Framebuffer coordinates
|
||||||
|
int sx, sy; // SDL Surface coordinates
|
||||||
|
int lx, ly; // Last-used ChocoChip8 Framebuffer coordinates
|
||||||
|
Uint32 lc; // Last-used SDL color
|
||||||
|
|
||||||
|
// Fill the entire SDL surface, one pixel at a time
|
||||||
|
lx = -1;
|
||||||
|
ly = -1;
|
||||||
|
for(sy = 0; sy < pSurface->h; sy++) {
|
||||||
|
for(sx = 0; sx < pSurface->w; sx++) {
|
||||||
|
// Map SDL surface coordinates to Chocochip8 Framebuffer coordinates
|
||||||
|
fx = sx * (double(chocochip8::gcWidth) / pSurface->w);
|
||||||
|
fy = sy * (double(chocochip8::gcHeight) / pSurface->h);
|
||||||
|
|
||||||
|
// Reuse color if this screen pixel maps to the same ChocoChip8 pixel as the last
|
||||||
|
if(fx != lx || fy != ly) {
|
||||||
|
lx = fx;
|
||||||
|
ly = ly;
|
||||||
|
// Read Chocochip8 Framebuffer and choose appropriate color,
|
||||||
|
// note that the MSB of an scanline's bitset is the leftmost pixel.
|
||||||
|
lc = (mpFramebuffer->at(fy)[(chocochip8::gcWidth - 1) - fx] ? mFgColor : mBgColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convert (x, y) indexes into SDL Surface pixel array index
|
||||||
|
Uint32 *pPixel = static_cast<Uint32*>(static_cast<void*>(
|
||||||
|
static_cast<char*>(pSurface->pixels)
|
||||||
|
+ sy * pSurface->pitch
|
||||||
|
+ sx * pSurface->format->BytesPerPixel
|
||||||
|
));
|
||||||
|
*pPixel = lc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_UnlockSurface(pSurface);
|
||||||
|
SDL_UpdateWindowSurface(mpWindow);
|
||||||
|
}
|
||||||
18
DisplaySDL.hpp
Normal file
18
DisplaySDL.hpp
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Peripherals.hpp"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <SDL2/SDL_video.h>
|
||||||
|
|
||||||
|
class DisplaySDL : public chocochip8::Display {
|
||||||
|
public:
|
||||||
|
DisplaySDL(int w, int h, uint32_t fgCol, uint32_t bgCol);
|
||||||
|
~DisplaySDL() override;
|
||||||
|
void updateWindow() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
SDL_Window *mpWindow;
|
||||||
|
Uint32 mFgColor;
|
||||||
|
Uint32 mBgColor;
|
||||||
|
};
|
||||||
@@ -6,8 +6,10 @@
|
|||||||
|
|
||||||
namespace chocochip8 {
|
namespace chocochip8 {
|
||||||
|
|
||||||
using Scanline = std::bitset<128>;
|
constexpr size_t gcWidth = 128;
|
||||||
using Framebuffer = std::array<Scanline, 64>;
|
constexpr size_t gcHeight = 64;
|
||||||
|
using Scanline = std::bitset<gcWidth>;
|
||||||
|
using Framebuffer = std::array<Scanline, gcHeight>;
|
||||||
|
|
||||||
enum class Key {
|
enum class Key {
|
||||||
KEY_0, KEY_1, KEY_2, KEY_3,
|
KEY_0, KEY_1, KEY_2, KEY_3,
|
||||||
|
|||||||
15
main.cpp
15
main.cpp
@@ -2,6 +2,8 @@
|
|||||||
#include <SDL2/SDL.h>
|
#include <SDL2/SDL.h>
|
||||||
|
|
||||||
#include "BuzzerSDL.hpp"
|
#include "BuzzerSDL.hpp"
|
||||||
|
#include "DisplaySDL.hpp"
|
||||||
|
#include "Peripherals.hpp"
|
||||||
|
|
||||||
int main(int argc, char* args[]) {
|
int main(int argc, char* args[]) {
|
||||||
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
|
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
|
||||||
@@ -9,11 +11,22 @@ int main(int argc, char* args[]) {
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class DisplayTest : public DisplaySDL {
|
||||||
|
public:
|
||||||
|
DisplayTest() : DisplaySDL(1280, 640, 0xff0000, 0x00ff00) {
|
||||||
|
for(int i = 0; i < chocochip8::gcHeight; i+=2) {
|
||||||
|
mpFramebuffer->at(i).set();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
BuzzerSDL buzzer(440);
|
BuzzerSDL buzzer(440);
|
||||||
buzzer.on();
|
//buzzer.on();
|
||||||
|
DisplayTest display;
|
||||||
|
|
||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
while(SDL_WaitEvent(&event) && event.type != SDL_QUIT) {
|
while(SDL_WaitEvent(&event) && event.type != SDL_QUIT) {
|
||||||
|
display.updateWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
buzzer.off();
|
buzzer.off();
|
||||||
|
|||||||
Reference in New Issue
Block a user