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10 Commits
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display-re
| Author | SHA1 | Date | |
|---|---|---|---|
| 22526c1b90 | |||
| ac5313a6ca | |||
| af39b2ab07 | |||
| 3c30d2a04f | |||
| 8c49ec6d86 | |||
| 830ab9eda7 | |||
| ea4b961d53 | |||
| 5429c5fac1 | |||
| e4636e4901 | |||
| 7069e0ae49 |
@@ -1,15 +1,15 @@
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#include "Buzzer.hpp"
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#include "BuzzerSDL.hpp"
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#include <cmath>
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#include <limits>
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#include <stdexcept>
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#include <cstring>
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void SDLCALL Buzzer::audioCallback(void *userdata, Uint8 *stream, int len) {
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static_cast<Buzzer*>(userdata)->copySamples(stream, len);
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void SDLCALL BuzzerSDL::audioCallback(void *userdata, Uint8 *stream, int len) {
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static_cast<BuzzerSDL*>(userdata)->copySamples(stream, len);
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}
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Buzzer::Buzzer(unsigned buzzerFrequency) {
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BuzzerSDL::BuzzerSDL(unsigned buzzerFrequency) {
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SDL_AudioSpec desired;
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SDL_AudioSpec obtained;
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@@ -42,19 +42,19 @@ Buzzer::Buzzer(unsigned buzzerFrequency) {
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miCurrentSample = 0;
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}
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Buzzer::~Buzzer() {
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BuzzerSDL::~BuzzerSDL() {
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SDL_CloseAudioDevice(mAudioDevice);
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}
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void Buzzer::on() {
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void BuzzerSDL::on() {
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SDL_PauseAudioDevice(mAudioDevice, SDL_FALSE);
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}
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void Buzzer::off() {
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void BuzzerSDL::off() {
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SDL_PauseAudioDevice(mAudioDevice, SDL_TRUE);
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}
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void Buzzer::copySamples(Uint8 *stream, int len) {
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void BuzzerSDL::copySamples(Uint8 *stream, int len) {
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// Copy len samples from the current position of the buffer,
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// looping back to the start of the buffer when needed.
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while(len > 0) {
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@@ -3,15 +3,17 @@
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#include <vector>
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#include <SDL2/SDL_audio.h>
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class Buzzer {
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#include "Peripherals.hpp"
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class BuzzerSDL : public chocochip8::Buzzer {
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public:
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using sample_t = Sint16;
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Buzzer(unsigned frequency);
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~Buzzer();
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BuzzerSDL(unsigned frequency);
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~BuzzerSDL();
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void on();
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void off();
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void on() override;
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void off() override;
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private:
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static void SDLCALL audioCallback(void *userdata, Uint8 *stream, int len);
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@@ -5,5 +5,5 @@ SET(CMAKE_BUILD_TYPE Debug)
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add_subdirectory(submodules/sdl2)
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SET(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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add_executable(chocochip8 main.cpp Buzzer.cpp)
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add_executable(chocochip8 main.cpp Interpreter.cpp DisplaySDL.cpp BuzzerSDL.cpp)
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target_link_libraries(chocochip8 SDL2::SDL2-static)
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108
DisplaySDL.cpp
Normal file
108
DisplaySDL.cpp
Normal file
@@ -0,0 +1,108 @@
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#include "DisplaySDL.hpp"
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#include "Peripherals.hpp"
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#include <SDL2/SDL_surface.h>
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#include <stdexcept>
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DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor):
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mpFramebuffer{std::make_unique<Framebuffer>()},
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mpDisplayState{std::make_unique<Framebuffer>()},
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mDoClear{true} {
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// Create SDL Window
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mpWindow = SDL_CreateWindow(
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"ChocoChip-8",
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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w, h,
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0
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);
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if(mpWindow == NULL) {
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throw std::runtime_error(SDL_GetError());
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}
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// Convert our foreground/background colors to the format expected by SDL
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SDL_PixelFormat *fmt = SDL_AllocFormat(SDL_GetWindowPixelFormat(mpWindow));
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mFgColor = SDL_MapRGB(
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fmt,
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(fgColor & 0x00FF0000) >> 16,
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(fgColor & 0x0000FF00) >> 8,
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(fgColor & 0x000000FF)
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);
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mBgColor = SDL_MapRGB(
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fmt,
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(bgColor & 0x00FF0000) >> 16,
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(bgColor & 0x0000FF00) >> 8,
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(bgColor & 0x000000FF)
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);
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SDL_FreeFormat(fmt);
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};
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DisplaySDL::~DisplaySDL() {
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SDL_DestroyWindow(mpWindow);
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}
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void DisplaySDL::clear() {
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for(auto &scanline : *mpFramebuffer) {
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scanline.reset();
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}
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mDoClear = true;
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}
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int DisplaySDL::blit(const chocochip8::Scanline &spriteScanline, int y) {
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using chocochip8::Scanline;
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Scanline &targetScanline = mpFramebuffer->at(y);
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bool collision = (spriteScanline & targetScanline).any();
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targetScanline ^= spriteScanline;
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return collision;
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}
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void DisplaySDL::updateWindow(bool doWindowUpdate) const {
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using chocochip8::Scanline;
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SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
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if(mDoClear) {
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for(auto &scanline : *mpDisplayState) {
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scanline.reset();
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}
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SDL_FillRect(pSurface, NULL, mBgColor);
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mDoClear = false;
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doWindowUpdate = true;
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}
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for(int y = 0; y < mpFramebuffer->size(); y++) {
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Scanline &rNewScanline = (*mpFramebuffer)[y];
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Scanline &rOldScanline = (*mpDisplayState)[y];
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if(rNewScanline == rOldScanline) {
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// Skip scanlines that haven't changed since the last update
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continue;
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}
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for(int x = 0; x < rNewScanline.size(); x++) {
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bool isSet = rNewScanline._Unchecked_test(x);
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bool wasSet = rOldScanline._Unchecked_test(x);
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if(isSet == wasSet) {
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continue;
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}
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// Map framebuffer pixel to SDL surface rectangle,
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// note that the MSB of an scanline's bitset is the leftmost pixel.
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int z = (chocochip8::gcWidth - 1) - x;
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int x1 = ( z * pSurface->w) / chocochip8::gcWidth;
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int x2 = ((z + 1) * pSurface->w) / chocochip8::gcWidth;
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int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
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int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
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SDL_Rect rect;
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rect.x = x1;
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rect.y = y1;
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rect.w = x2 - x1;
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rect.h = y2 - y1;
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Uint32 color = (isSet ? mFgColor : mBgColor);
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SDL_FillRect(pSurface, &rect, color);
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doWindowUpdate = true;
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}
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}
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if(doWindowUpdate) {
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*mpDisplayState = *mpFramebuffer;
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SDL_UpdateWindowSurface(mpWindow);
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}
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}
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26
DisplaySDL.hpp
Normal file
26
DisplaySDL.hpp
Normal file
@@ -0,0 +1,26 @@
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#pragma once
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#include "Peripherals.hpp"
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#include <array>
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#include <cstdint>
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#include <memory>
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#include <SDL2/SDL_video.h>
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class DisplaySDL : public chocochip8::Display {
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public:
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DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000);
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~DisplaySDL() override;
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void clear() override;
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int blit(const chocochip8::Scanline &scanline, int y) override;
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void updateWindow(bool forceWindowUpdate = false) const;
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private:
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using Framebuffer = std::array<chocochip8::Scanline, chocochip8::gcHeight>;
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std::unique_ptr<Framebuffer> mpFramebuffer;
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mutable std::unique_ptr<Framebuffer> mpDisplayState;
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SDL_Window *mpWindow;
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Uint32 mFgColor;
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Uint32 mBgColor;
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mutable bool mDoClear;
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};
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308
Interpreter.cpp
Normal file
308
Interpreter.cpp
Normal file
@@ -0,0 +1,308 @@
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#include "Interpreter.hpp"
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#include <cstring>
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#include <stdexcept>
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namespace chocochip8 {
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// converts any 8-bit sprite row to its high-res 16-bit equivalent
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constexpr uint16_t gcvLowResToHighResRowLookupTable[256] = {
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0x0000, 0x0003, 0x000C, 0x000F, 0x0030, 0x0033, 0x003C, 0x003F, 0x00C0, 0x00C3, 0x00CC, 0x00CF, 0x00F0, 0x00F3, 0x00FC, 0x00FF,
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0x0300, 0x0303, 0x030C, 0x030F, 0x0330, 0x0333, 0x033C, 0x033F, 0x03C0, 0x03C3, 0x03CC, 0x03CF, 0x03F0, 0x03F3, 0x03FC, 0x03FF,
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0x0C00, 0x0C03, 0x0C0C, 0x0C0F, 0x0C30, 0x0C33, 0x0C3C, 0x0C3F, 0x0CC0, 0x0CC3, 0x0CCC, 0x0CCF, 0x0CF0, 0x0CF3, 0x0CFC, 0x0CFF,
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0x0F00, 0x0F03, 0x0F0C, 0x0F0F, 0x0F30, 0x0F33, 0x0F3C, 0x0F3F, 0x0FC0, 0x0FC3, 0x0FCC, 0x0FCF, 0x0FF0, 0x0FF3, 0x0FFC, 0x0FFF,
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0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F, 0x30C0, 0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF,
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0x3300, 0x3303, 0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F, 0x33C0, 0x33C3, 0x33CC, 0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF,
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0x3C00, 0x3C03, 0x3C0C, 0x3C0F, 0x3C30, 0x3C33, 0x3C3C, 0x3C3F, 0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF, 0x3CF0, 0x3CF3, 0x3CFC, 0x3CFF,
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0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30, 0x3F33, 0x3F3C, 0x3F3F, 0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3, 0x3FFC, 0x3FFF,
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0xC000, 0xC003, 0xC00C, 0xC00F, 0xC030, 0xC033, 0xC03C, 0xC03F, 0xC0C0, 0xC0C3, 0xC0CC, 0xC0CF, 0xC0F0, 0xC0F3, 0xC0FC, 0xC0FF,
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0xC300, 0xC303, 0xC30C, 0xC30F, 0xC330, 0xC333, 0xC33C, 0xC33F, 0xC3C0, 0xC3C3, 0xC3CC, 0xC3CF, 0xC3F0, 0xC3F3, 0xC3FC, 0xC3FF,
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0xCC00, 0xCC03, 0xCC0C, 0xCC0F, 0xCC30, 0xCC33, 0xCC3C, 0xCC3F, 0xCCC0, 0xCCC3, 0xCCCC, 0xCCCF, 0xCCF0, 0xCCF3, 0xCCFC, 0xCCFF,
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0xCF00, 0xCF03, 0xCF0C, 0xCF0F, 0xCF30, 0xCF33, 0xCF3C, 0xCF3F, 0xCFC0, 0xCFC3, 0xCFCC, 0xCFCF, 0xCFF0, 0xCFF3, 0xCFFC, 0xCFFF,
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0xF000, 0xF003, 0xF00C, 0xF00F, 0xF030, 0xF033, 0xF03C, 0xF03F, 0xF0C0, 0xF0C3, 0xF0CC, 0xF0CF, 0xF0F0, 0xF0F3, 0xF0FC, 0xF0FF,
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0xF300, 0xF303, 0xF30C, 0xF30F, 0xF330, 0xF333, 0xF33C, 0xF33F, 0xF3C0, 0xF3C3, 0xF3CC, 0xF3CF, 0xF3F0, 0xF3F3, 0xF3FC, 0xF3FF,
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0xFC00, 0xFC03, 0xFC0C, 0xFC0F, 0xFC30, 0xFC33, 0xFC3C, 0xFC3F, 0xFCC0, 0xFCC3, 0xFCCC, 0xFCCF, 0xFCF0, 0xFCF3, 0xFCFC, 0xFCFF,
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0xFF00, 0xFF03, 0xFF0C, 0xFF0F, 0xFF30, 0xFF33, 0xFF3C, 0xFF3F, 0xFFC0, 0xFFC3, 0xFFCC, 0xFFCF, 0xFFF0, 0xFFF3, 0xFFFC, 0xFFFF
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};
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// 4x5 sprites for hex digits 0-F
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constexpr uint8_t gcvLowResFontData[80] = {
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0xF0, 0x90, 0x90, 0x90, 0xF0,
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0x20, 0x60, 0x20, 0x20, 0x70,
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0xF0, 0x10, 0xF0, 0x80, 0xF0,
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0xF0, 0x10, 0xF0, 0x10, 0xF0,
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0x90, 0x90, 0xF0, 0x10, 0x10,
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0xF0, 0x80, 0xF0, 0x10, 0xF0,
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0xF0, 0x80, 0xF0, 0x90, 0xF0,
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0xF0, 0x10, 0x20, 0x40, 0x40,
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0xF0, 0x90, 0xF0, 0x90, 0xF0,
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0xF0, 0x90, 0xF0, 0x10, 0xF0,
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0xF0, 0x90, 0xF0, 0x90, 0x90,
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0xE0, 0x90, 0xE0, 0x90, 0xE0,
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0xF0, 0x80, 0x80, 0x80, 0xF0,
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0xE0, 0x90, 0x90, 0x90, 0xE0,
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0xF0, 0x80, 0xF0, 0x80, 0xF0,
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0xF0, 0x80, 0xF0, 0x80, 0x80
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};
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Interpreter::Interpreter(unsigned ticksPerSecond, Display &display, Buzzer &buzzer, Keypad &keypad):
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mvMemory(scMemorySize),
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mCallStack{},
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mrDisplay{display},
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mrBuzzer{buzzer},
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mrKeypad{keypad},
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mcTicksPerSecond{ticksPerSecond},
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mvSpecialReg{},
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mvReg{},
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mIsHighResMode{false} {
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// Font sprite data goes into the interpreter reserved memory area
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memcpy(mvMemory.data() + scLowRestFontAddr, gcvLowResFontData, sizeof(gcvLowResFontData));
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// Initialize any non-zero registers at startup
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mvSpecialReg[SR_PC] = scResetVector;
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}
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void Interpreter::tick() {
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// decodes all possible machine code arithmetic opcodes
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constexpr Opcode opcodeMap[16] = {
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Opcode::SET, Opcode::OR, Opcode::AND, Opcode::XOR,
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Opcode::ADD, Opcode::SUB, Opcode::RSH, Opcode::SUB2,
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Opcode::UNIMPL, Opcode::UNIMPL, Opcode::UNIMPL, Opcode::UNIMPL,
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Opcode::UNIMPL, Opcode::UNIMPL, Opcode::LSH, Opcode::UNIMPL,
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};
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// fetch instruction
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sreg_t iInstAddr = mvSpecialReg[SR_PC];
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unsigned inst = (mvMemory.at(iInstAddr) << 8) | mvMemory.at(iInstAddr + 1);
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// increment program counter
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mvSpecialReg[SR_PC] += 2;
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// extract fields
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unsigned iRegDst = (inst & 0x0F00) >> 8; // destination register index
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unsigned iRegSrc = (inst & 0x00F0) >> 4; // source register index
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unsigned opcode = (inst & 0x000F); // arithmetic opcode or sprite index
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unsigned imm8 = (inst & 0x00FF); // 8-bit immediate
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unsigned imm12 = (inst & 0x0FFF); // 12-bit immediate
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switch(inst & 0xF000) {
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case 0x0000: // 0NNN - call machine language routine
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switch(inst) {
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case 0x00E0: // clear display
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mrDisplay.clear();
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break;
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case 0x00EE: // return from subroutine
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mvSpecialReg[SR_PC] = mCallStack.top();
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mCallStack.pop();
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break;
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default:
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throw std::invalid_argument("not implemented");
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break;
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}
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break;
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case 0x1000: // 1NNN - unconditional jump
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mvSpecialReg[SR_PC] = imm12;
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break;
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case 0x2000: // 2NNN - call subroutine
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mCallStack.push(mvSpecialReg[SR_PC]);
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mvSpecialReg[SR_PC] = imm12;
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break;
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case 0x3000: // 3XNN - skip if equal immediate
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executeArithmetic(Opcode::JEQ, iRegDst, imm8);
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break;
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case 0x4000: // 4XNN - skip if nonequal immediate
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executeArithmetic(Opcode::JNEQ, iRegDst, imm8);
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break;
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case 0x5000: // 5XY0 - skip if equal
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executeArithmetic(Opcode::JEQ, iRegDst, mvReg[iRegSrc]);
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break;
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case 0x6000: // 6XNN - load immediate
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executeArithmetic(Opcode::SET, iRegDst, imm8);
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break;
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case 0x7000: // 7XNN - increment
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executeArithmetic(Opcode::ADD, iRegDst, imm8);
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break;
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case 0x8000: // 8XNN - general arithmetic
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executeArithmetic(opcodeMap[opcode], iRegDst, mvReg[iRegSrc]);
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break;
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case 0x9000: // 9XY0 - skip if nonequal
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executeArithmetic(Opcode::JNEQ, iRegDst, mvReg[iRegSrc]);
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break;
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case 0xA000: // ANNN - load I
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mvSpecialReg[SR_I] = imm12;
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break;
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case 0xB000: // BNNN - jump indirect
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mvSpecialReg[SR_I] = mvReg[R_V0] + imm12;
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break;
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case 0xC000: // CXNN - load random
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executeArithmetic(Opcode::RAND, iRegDst, imm8);
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break;
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case 0xD000: // DXYN - draw
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executeDraw(mvReg[iRegDst], mvReg[iRegSrc], opcode);
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break;
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case 0xE000: // EX9E, EXA1 - keypad access
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break;
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case 0xF000: // several unique instructions
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switch(inst & 0xF0FF) {
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case 0xF007: // FX07 - read timer register
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mvReg[iRegDst] = (mvSpecialReg[SR_T1] * scTimerFreq + (mcTicksPerSecond - 1)) / mcTicksPerSecond;
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break;
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case 0xF015: // FX15 - set timer register
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mvSpecialReg[SR_T1] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
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break;
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case 0xF018: // FX18 - set sound timer register
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if(mvSpecialReg[SR_T2] == 0 && mvReg[iRegDst] != 0) {
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mrBuzzer.on();
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||||
}
|
||||
mvSpecialReg[SR_T2] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
|
||||
break;
|
||||
case 0xF01E: // FX1E - add to I
|
||||
mvSpecialReg[SR_I] += mvReg[iRegDst];
|
||||
break;
|
||||
case 0xF029: // FX29 - set I to address of font sprite data for digit X
|
||||
mvSpecialReg[SR_I] = scLowRestFontAddr + 5 * mvReg[iRegDst];
|
||||
break;
|
||||
case 0xF033: // FX33 - convert to bcd
|
||||
mvMemory.at(mvSpecialReg[SR_I]) = (mvReg[iRegDst] / 100) % 10;
|
||||
mvMemory.at(mvSpecialReg[SR_I] + 1) = (mvReg[iRegDst] / 10) % 10;
|
||||
mvMemory.at(mvSpecialReg[SR_I] + 2) = mvReg[iRegDst] % 10;
|
||||
break;
|
||||
case 0xF055: // FX55 - dump registers
|
||||
for(int i = 0; i <= iRegDst - R_V0; i++) {
|
||||
mvMemory.at(mvSpecialReg[SR_I]++) = mvReg[R_V0 + i];
|
||||
}
|
||||
break;
|
||||
case 0xF065: // FX65 - restore registers
|
||||
for(int i = 0; i <= iRegDst - R_V0; i++) {
|
||||
mvReg[R_V0 + i] = mvMemory.at(mvSpecialReg[SR_I]++);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw std::invalid_argument("not implemented");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// decrement timers
|
||||
if(mvSpecialReg[SR_T1] > 0) {
|
||||
mvSpecialReg[SR_T1] -= 1;
|
||||
}
|
||||
if(mvSpecialReg[SR_T2] > 0) {
|
||||
mvSpecialReg[SR_T2] -= 1;
|
||||
if(mvSpecialReg[SR_T2] == 0) {
|
||||
mrBuzzer.off();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Interpreter::loadProgram(char const* data, size_t count, size_t where) {
|
||||
if(where + count > scMemorySize) {
|
||||
throw std::out_of_range("program exceeds memory bounds or capacity");
|
||||
}
|
||||
memcpy(mvMemory.data() + where, data, count);
|
||||
}
|
||||
|
||||
void Interpreter::executeArithmetic(Opcode opcode, int iReg, reg_t operand) {
|
||||
reg_t tmp;
|
||||
switch(opcode) {
|
||||
case Opcode::SET: mvReg[iReg] = operand; break;
|
||||
case Opcode::AND: mvReg[iReg] &= operand; break;
|
||||
case Opcode::OR: mvReg[iReg] |= operand; break;
|
||||
case Opcode::XOR: mvReg[iReg] ^= operand; break;
|
||||
case Opcode::RAND: mvReg[iReg] = rand() & operand; break;
|
||||
case Opcode::LSH:
|
||||
mvReg[iReg] = operand << 1;
|
||||
// VF = shifted out bit
|
||||
mvReg[R_VF] = (operand & 0x80) ? 1 : 0;
|
||||
break;
|
||||
case Opcode::RSH:
|
||||
mvReg[iReg] = operand >> 1;
|
||||
// VF = shifted out bit
|
||||
mvReg[R_VF] = (operand & 0x01) ? 1 : 0;
|
||||
break;
|
||||
case Opcode::ADD:
|
||||
mvReg[iReg] = mvReg[iReg] + operand;
|
||||
// VF = 1 if carry occurs, VF = 0 if no carry
|
||||
mvReg[R_VF] = (mvReg[iReg] < operand) ? 1 : 0;
|
||||
break;
|
||||
case Opcode::SUB:
|
||||
tmp = mvReg[iReg];
|
||||
mvReg[iReg] = mvReg[iReg] - operand;
|
||||
// VF = 0 if borrow occurs, VF = 1 if no borrow
|
||||
mvReg[R_VF] = (mvReg[iReg] > tmp) ? 0 : 1;
|
||||
break;
|
||||
case Opcode::SUB2:
|
||||
mvReg[iReg] = operand - mvReg[iReg];
|
||||
// VF = 0 if borrow occurs, VF = 1 if no borrow
|
||||
mvReg[R_VF] = (mvReg[iReg] > operand) ? 0 : 1;
|
||||
break;
|
||||
case Opcode::JEQ:
|
||||
if(mvReg[iReg] == operand) {
|
||||
mvSpecialReg[SR_PC] += 2;
|
||||
}
|
||||
break;
|
||||
case Opcode::JNEQ:
|
||||
if(mvReg[iReg] != operand) {
|
||||
mvSpecialReg[SR_PC] += 2;
|
||||
}
|
||||
break;
|
||||
case Opcode::UNIMPL:
|
||||
throw std::invalid_argument("invalid opcode");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Interpreter::executeDraw(uint8_t x, uint8_t y, uint8_t n) {
|
||||
size_t iMemAddr = mvSpecialReg[SR_I]; // address of the sprite data in memory
|
||||
int collisionCount = 0; // number of scanlines in which any pixel changes from on to off
|
||||
|
||||
// coordinates are doubled in low resolution mode
|
||||
if(!mIsHighResMode) {
|
||||
x *= 2;
|
||||
y *= 2;
|
||||
}
|
||||
x %= gcWidth;
|
||||
y %= gcHeight;
|
||||
// make x=0 be the right side of the screen instead of the left
|
||||
x = gcWidth - x;
|
||||
|
||||
// draw each row of the sprite
|
||||
for(int i = 0; i < (mIsHighResMode && n == 0 ? 16 : n); i++) {
|
||||
uint16_t spriteRowBits;
|
||||
if(mIsHighResMode) {
|
||||
// draws an 8xN sprite
|
||||
spriteRowBits = mvMemory.at(iMemAddr++) << 8;
|
||||
if(n == 0) {
|
||||
// draws an 16xN sprite, so fetch another byte from sprite data
|
||||
spriteRowBits |= mvMemory.at(iMemAddr++);
|
||||
}
|
||||
} else {
|
||||
// in low-res mode, each sprite pixel draws two on-screen pixels
|
||||
spriteRowBits = gcvLowResToHighResRowLookupTable[mvMemory.at(iMemAddr++)];
|
||||
}
|
||||
|
||||
// convert to bitset and shift into absolute horizontal position on the screen
|
||||
Scanline spriteScanline(spriteRowBits);
|
||||
if(x < 16) {
|
||||
spriteScanline >>= (16 - x);
|
||||
} else {
|
||||
spriteScanline <<= (x - 16);
|
||||
}
|
||||
|
||||
// we draw one scanline per sprite row in high-res mode, but twice in low-res mode
|
||||
for(int j = 0; j < (mIsHighResMode ? 1 : 2); j++) {
|
||||
// blit the sprite bitset into the screen
|
||||
if(mrDisplay.blit(spriteScanline, y + i * (mIsHighResMode ? 1 : 2) + j) != 0) {
|
||||
collisionCount += 1;
|
||||
}
|
||||
}
|
||||
|
||||
// update state flags
|
||||
if(mIsHighResMode) {
|
||||
mvReg[R_VF] = collisionCount;
|
||||
} else {
|
||||
mvReg[R_VF] = (collisionCount > 0 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace chochochip8
|
||||
58
Interpreter.hpp
Normal file
58
Interpreter.hpp
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
|
||||
#include "Peripherals.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <stack>
|
||||
|
||||
namespace chocochip8 {
|
||||
|
||||
class Interpreter {
|
||||
private:
|
||||
using reg_t = uint8_t;
|
||||
using sreg_t = unsigned;
|
||||
|
||||
public:
|
||||
constexpr static sreg_t scLowRestFontAddr = 0x0000;
|
||||
constexpr static sreg_t scResetVector = 0x0200;
|
||||
constexpr static sreg_t scTimerFreq = 60;
|
||||
constexpr static size_t scMemorySize = 4096;
|
||||
|
||||
enum {
|
||||
R_V0, R_V1, R_V2, R_V3, R_V4, R_V5, R_V6, R_V7,
|
||||
R_V8, R_V9, R_VA, R_VB, R_VC, R_VD, R_VE, R_VF,
|
||||
R_COUNT
|
||||
};
|
||||
|
||||
enum {
|
||||
SR_PC, SR_I, SR_T1, SR_T2,
|
||||
SR_COUNT
|
||||
};
|
||||
|
||||
enum class Opcode {
|
||||
SET, ADD, SUB, SUB2, AND, OR, XOR, LSH, RSH, RAND, JEQ, JNEQ, UNIMPL
|
||||
};
|
||||
|
||||
public:
|
||||
Interpreter(unsigned ticksPerSecond, Display &display, Buzzer &buzzer, Keypad &keypad);
|
||||
void tick();
|
||||
void loadProgram(char const* data, size_t count, size_t where = scResetVector);
|
||||
|
||||
private:
|
||||
void executeArithmetic(Opcode opcode, int iReg, reg_t operand);
|
||||
void executeDraw(uint8_t x, uint8_t y, uint8_t n);
|
||||
|
||||
private:
|
||||
std::vector<uint8_t> mvMemory;
|
||||
std::stack<sreg_t> mCallStack;
|
||||
Display &mrDisplay;
|
||||
Buzzer &mrBuzzer;
|
||||
Keypad &mrKeypad;
|
||||
const unsigned mcTicksPerSecond;
|
||||
sreg_t mvSpecialReg[SR_COUNT];
|
||||
reg_t mvReg[R_COUNT];
|
||||
bool mIsHighResMode;
|
||||
}; // class Interpreter
|
||||
|
||||
}; // namespace chocohip8
|
||||
38
Peripherals.hpp
Normal file
38
Peripherals.hpp
Normal file
@@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
|
||||
namespace chocochip8 {
|
||||
|
||||
constexpr size_t gcWidth = 128;
|
||||
constexpr size_t gcHeight = 64;
|
||||
using Scanline = std::bitset<gcWidth>;
|
||||
|
||||
enum class Key {
|
||||
KEY_0, KEY_1, KEY_2, KEY_3,
|
||||
KEY_4, KEY_5, KEY_6, KEY_7,
|
||||
KEY_8, KEY_9, KEY_A, KEY_B,
|
||||
KEY_C, KEY_D, KEY_E, KEY_F
|
||||
};
|
||||
|
||||
class Display {
|
||||
public:
|
||||
virtual ~Display() = default;
|
||||
virtual int blit(const Scanline& spriteScanline, int y) = 0;
|
||||
virtual void clear() = 0;
|
||||
};
|
||||
|
||||
class Buzzer {
|
||||
public:
|
||||
virtual ~Buzzer() = default;
|
||||
virtual void on() = 0;
|
||||
virtual void off() = 0;
|
||||
};
|
||||
|
||||
class Keypad {
|
||||
public:
|
||||
virtual ~Keypad() = default;
|
||||
virtual bool isKeyPressed(Key key) = 0;
|
||||
};
|
||||
|
||||
}; // namespace chocochip8
|
||||
49
main.cpp
49
main.cpp
@@ -1,19 +1,58 @@
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "Buzzer.hpp"
|
||||
#include "BuzzerSDL.hpp"
|
||||
#include "DisplaySDL.hpp"
|
||||
#include "Interpreter.hpp"
|
||||
#include "Peripherals.hpp"
|
||||
#include "SDL2/SDL_events.h"
|
||||
#include "SDL2/SDL_timer.h"
|
||||
|
||||
int main(int argc, char* args[]) {
|
||||
int main(int argc, char* argv[]) {
|
||||
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
|
||||
std::cerr << "Couldn't initialize SDL: " << SDL_GetError() << '\n';
|
||||
return 1;
|
||||
}
|
||||
|
||||
Buzzer buzzer(440);
|
||||
buzzer.on();
|
||||
class TestKeypad : public chocochip8::Keypad {
|
||||
bool isKeyPressed(chocochip8::Key) override { return false; }
|
||||
};
|
||||
|
||||
BuzzerSDL buzzer(440);
|
||||
DisplaySDL display(1280, 640);
|
||||
TestKeypad keypad;
|
||||
chocochip8::Interpreter chip8(1000, display, buzzer, keypad);
|
||||
|
||||
auto rom = std::vector<char>();
|
||||
auto romfile = std::ifstream(argv[1] != NULL ? argv[1] : "/dev/stdin", std::ios_base::in | std::ios_base::binary);
|
||||
std::copy(
|
||||
std::istreambuf_iterator<char>(romfile),
|
||||
std::istreambuf_iterator<char>(),
|
||||
std::back_insert_iterator(rom)
|
||||
);
|
||||
chip8.loadProgram(rom.data(), rom.size());
|
||||
|
||||
SDL_Event event;
|
||||
while(SDL_WaitEvent(&event) && event.type != SDL_QUIT) {
|
||||
bool done = false;
|
||||
Uint64 start, end;
|
||||
start = SDL_GetTicks64();
|
||||
while(!done) {
|
||||
while(SDL_PollEvent(&event)) {
|
||||
if(event.type == SDL_QUIT) {
|
||||
done = true;
|
||||
}
|
||||
}
|
||||
chip8.tick();
|
||||
display.updateWindow();
|
||||
SDL_Delay(1);
|
||||
end = SDL_GetTicks64();
|
||||
if(end - start > 3)
|
||||
std::cout << "Frame took too long: " << end - start << "\n";
|
||||
start = end;
|
||||
}
|
||||
|
||||
buzzer.off();
|
||||
|
||||
Reference in New Issue
Block a user