Moved shaders to standalone source file
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@@ -6,7 +6,10 @@
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"generator": "Visual Studio 17 2022",
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"architecture": "x64",
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"binaryDir": "${sourceDir}/build",
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"toolchainFile": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
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"toolchainFile": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
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"cacheVariables": {
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"CMAKE_VS_DEBUGGER_WORKING_DIRECTORY": "${sourceDir}"
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}
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}
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]
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}
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