29 lines
566 B
C++
29 lines
566 B
C++
#pragma once
|
|
|
|
#include <stdexcept>
|
|
|
|
#include <GL/glew.h>
|
|
|
|
namespace ugly{
|
|
|
|
class ShaderProgramBuilder {
|
|
public:
|
|
class Error: public std::runtime_error{
|
|
public:
|
|
using std::runtime_error::runtime_error;
|
|
};
|
|
|
|
public:
|
|
ShaderProgramBuilder();
|
|
~ShaderProgramBuilder();
|
|
void reset();
|
|
ShaderProgramBuilder &attachFromMemory(GLenum type, const GLchar *string, GLint length = 0);
|
|
ShaderProgramBuilder &attachFromFile(GLenum type, const char *filename);
|
|
GLuint link();
|
|
|
|
private:
|
|
GLuint mProgram;
|
|
};
|
|
|
|
}
|