display now uses SDL_FillRect

This commit is contained in:
2025-03-14 04:53:47 -04:00
parent 4f7083d7c7
commit 1d3e843653
2 changed files with 26 additions and 33 deletions

View File

@@ -35,6 +35,14 @@ DisplaySDL::~DisplaySDL() {
SDL_DestroyWindow(mpWindow);
}
void DisplaySDL::clear() {
Display::clear();
SDL_FillRect(SDL_GetWindowSurface(mpWindow), nullptr, mBgColor);
SDL_UpdateWindowSurface(mpWindow);
miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
}
void DisplaySDL::updateWindow() const {
if(miTopDirtyScanline > miBottomDirtyScanline) {
// No changes since the last update
@@ -42,48 +50,32 @@ void DisplaySDL::updateWindow() const {
}
SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
SDL_LockSurface(pSurface);
int fx, fy; // ChocoChip8 Framebuffer coordinates
int sx, sy; // SDL Surface coordinates
int lx, ly; // Last-used ChocoChip8 Framebuffer coordinates
Uint32 lc; // Last-used SDL color
// Fill the entire SDL surface, one pixel at a time
lx = -1;
ly = -1;
for(sy = 0; sy < pSurface->h; sy++) {
// Map SDL surface coordinates to Chocochip8 Framebuffer coordinates
fy = sy * (double(chocochip8::gcHeight) / pSurface->h);
if(fy < miTopDirtyScanline || miBottomDirtyScanline < fy) {
for(int y = 0; y < chocochip8::gcHeight; y++) {
if(y < miTopDirtyScanline || miBottomDirtyScanline < y) {
// Skip scanlines that haven't changed since the last update
continue;
}
for(sx = 0; sx < pSurface->w; sx++) {
fx = sx * (double(chocochip8::gcWidth) / pSurface->w);
for(int x = 0; x < chocochip8::gcWidth; x++) {
// Map framebuffer pixel to SDL surface rectangle
int x1 = ( x * pSurface->w) / chocochip8::gcWidth;
int x2 = ((x + 1) * pSurface->w) / chocochip8::gcWidth;
int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
SDL_Rect rect;
rect.x = x1;
rect.y = y1;
rect.w = x2 - x1;
rect.h = y2 - y1;
// Reuse color if this screen pixel maps to the same ChocoChip8 pixel as the last
if(fx != lx || fy != ly) {
lx = fx;
ly = ly;
// Read Chocochip8 Framebuffer and choose appropriate color,
// note that the MSB of an scanline's bitset is the leftmost pixel.
lc = (mpFramebuffer->at(fy)[(chocochip8::gcWidth - 1) - fx] ? mFgColor : mBgColor);
}
// Convert (x, y) indexes into SDL Surface pixel array index
Uint32 *pPixel = static_cast<Uint32*>(static_cast<void*>(
static_cast<char*>(pSurface->pixels)
+ sy * pSurface->pitch
+ sx * pSurface->format->BytesPerPixel
));
*pPixel = lc;
Uint32 color = (mpFramebuffer->at(y)[(chocochip8::gcWidth - 1) - x] ? mFgColor : mBgColor);
SDL_FillRect(pSurface, &rect, color);
}
}
miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
SDL_UnlockSurface(pSurface);
SDL_UpdateWindowSurface(mpWindow);
}

View File

@@ -9,6 +9,7 @@ class DisplaySDL : public chocochip8::Display {
public:
DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000);
~DisplaySDL() override;
void clear() override;
void updateWindow() const;
private: