4 Commits

6 changed files with 83 additions and 52 deletions

View File

@@ -35,43 +35,47 @@ DisplaySDL::~DisplaySDL() {
SDL_DestroyWindow(mpWindow); SDL_DestroyWindow(mpWindow);
} }
void DisplaySDL::clear() {
Display::clear();
SDL_FillRect(SDL_GetWindowSurface(mpWindow), nullptr, mBgColor);
SDL_UpdateWindowSurface(mpWindow);
miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
}
void DisplaySDL::updateWindow() const { void DisplaySDL::updateWindow() const {
if(miTopDirtyScanline > miBottomDirtyScanline) {
// No changes since the last update
return;
}
SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow); SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
SDL_LockSurface(pSurface); for(int y = 0; y < chocochip8::gcHeight; y++) {
if(y < miTopDirtyScanline || miBottomDirtyScanline < y) {
// Skip scanlines that haven't changed since the last update
continue;
}
int fx, fy; // ChocoChip8 Framebuffer coordinates for(int x = 0; x < chocochip8::gcWidth; x++) {
int sx, sy; // SDL Surface coordinates // Map framebuffer pixel to SDL surface rectangle
int lx, ly; // Last-used ChocoChip8 Framebuffer coordinates int x1 = ( x * pSurface->w) / chocochip8::gcWidth;
Uint32 lc; // Last-used SDL color int x2 = ((x + 1) * pSurface->w) / chocochip8::gcWidth;
int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
SDL_Rect rect;
rect.x = x1;
rect.y = y1;
rect.w = x2 - x1;
rect.h = y2 - y1;
// Fill the entire SDL surface, one pixel at a time
lx = -1;
ly = -1;
for(sy = 0; sy < pSurface->h; sy++) {
for(sx = 0; sx < pSurface->w; sx++) {
// Map SDL surface coordinates to Chocochip8 Framebuffer coordinates
fx = sx * (double(chocochip8::gcWidth) / pSurface->w);
fy = sy * (double(chocochip8::gcHeight) / pSurface->h);
// Reuse color if this screen pixel maps to the same ChocoChip8 pixel as the last
if(fx != lx || fy != ly) {
lx = fx;
ly = ly;
// Read Chocochip8 Framebuffer and choose appropriate color, // Read Chocochip8 Framebuffer and choose appropriate color,
// note that the MSB of an scanline's bitset is the leftmost pixel. // note that the MSB of an scanline's bitset is the leftmost pixel.
lc = (mpFramebuffer->at(fy)[(chocochip8::gcWidth - 1) - fx] ? mFgColor : mBgColor); Uint32 color = (mpFramebuffer->at(y)[(chocochip8::gcWidth - 1) - x] ? mFgColor : mBgColor);
} SDL_FillRect(pSurface, &rect, color);
// Convert (x, y) indexes into SDL Surface pixel array index
Uint32 *pPixel = static_cast<Uint32*>(static_cast<void*>(
static_cast<char*>(pSurface->pixels)
+ sy * pSurface->pitch
+ sx * pSurface->format->BytesPerPixel
));
*pPixel = lc;
} }
} }
SDL_UnlockSurface(pSurface); miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
SDL_UpdateWindowSurface(mpWindow); SDL_UpdateWindowSurface(mpWindow);
} }

View File

@@ -9,6 +9,7 @@ class DisplaySDL : public chocochip8::Display {
public: public:
DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000); DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000);
~DisplaySDL() override; ~DisplaySDL() override;
void clear() override;
void updateWindow() const; void updateWindow() const;
private: private:

View File

@@ -71,7 +71,7 @@ void Interpreter::tick() {
// fetch instruction // fetch instruction
sreg_t iInstAddr = mvSpecialReg[SR_PC]; sreg_t iInstAddr = mvSpecialReg[SR_PC];
unsigned inst = (mvMemory[iInstAddr] << 8) | mvMemory[iInstAddr + 1]; unsigned inst = (mvMemory.at(iInstAddr) << 8) | mvMemory.at(iInstAddr + 1);
// increment program counter // increment program counter
mvSpecialReg[SR_PC] += 2; mvSpecialReg[SR_PC] += 2;
@@ -87,9 +87,7 @@ void Interpreter::tick() {
case 0x0000: // 0NNN - call machine language routine case 0x0000: // 0NNN - call machine language routine
switch(inst) { switch(inst) {
case 0x00E0: // clear display case 0x00E0: // clear display
for(auto &scanline : *mrDisplay.mpFramebuffer) { mrDisplay.clear();
scanline.reset();
}
break; break;
case 0x00EE: // return from subroutine case 0x00EE: // return from subroutine
mvSpecialReg[SR_PC] = mCallStack.top(); mvSpecialReg[SR_PC] = mCallStack.top();
@@ -145,16 +143,16 @@ void Interpreter::tick() {
case 0xF000: // several unique instructions case 0xF000: // several unique instructions
switch(inst & 0xF0FF) { switch(inst & 0xF0FF) {
case 0xF007: // FX07 - read timer register case 0xF007: // FX07 - read timer register
mvReg[iRegDst] = (mvSpecialReg[SR_T1] + mcTicksPerSecond - 1) / mcTicksPerSecond; mvReg[iRegDst] = (mvSpecialReg[SR_T1] * scTimerFreq + (mcTicksPerSecond - 1)) / mcTicksPerSecond;
break; break;
case 0xF015: // FX15 - set timer register case 0xF015: // FX15 - set timer register
mvSpecialReg[SR_T1] = mcTicksPerSecond * mvReg[iRegDst]; mvSpecialReg[SR_T1] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
break; break;
case 0xF018: // FX18 - set sound timer register case 0xF018: // FX18 - set sound timer register
if(mvSpecialReg[SR_T1] == 0 && mvReg[iRegDst] != 0) { if(mvSpecialReg[SR_T2] == 0 && mvReg[iRegDst] != 0) {
mrBuzzer.on(); mrBuzzer.on();
} }
mvSpecialReg[SR_T1] = mcTicksPerSecond * mvReg[iRegDst]; mvSpecialReg[SR_T2] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
break; break;
case 0xF01E: // FX1E - add to I case 0xF01E: // FX1E - add to I
mvSpecialReg[SR_I] += mvReg[iRegDst]; mvSpecialReg[SR_I] += mvReg[iRegDst];
@@ -163,18 +161,18 @@ void Interpreter::tick() {
mvSpecialReg[SR_I] = scLowRestFontAddr + 5 * mvReg[iRegDst]; mvSpecialReg[SR_I] = scLowRestFontAddr + 5 * mvReg[iRegDst];
break; break;
case 0xF033: // FX33 - convert to bcd case 0xF033: // FX33 - convert to bcd
mvMemory[mvSpecialReg[SR_I]] = (mvReg[iRegDst] / 100) % 10; mvMemory.at(mvSpecialReg[SR_I]) = (mvReg[iRegDst] / 100) % 10;
mvMemory[mvSpecialReg[SR_I] + 1] = (mvReg[iRegDst] / 10) % 10; mvMemory.at(mvSpecialReg[SR_I] + 1) = (mvReg[iRegDst] / 10) % 10;
mvMemory[mvSpecialReg[SR_I] + 2] = mvReg[iRegDst] % 10; mvMemory.at(mvSpecialReg[SR_I] + 2) = mvReg[iRegDst] % 10;
break; break;
case 0xF055: // FX55 - dump registers case 0xF055: // FX55 - dump registers
for(int i = 0; i <= iRegDst - R_V0; i++) { for(int i = 0; i <= iRegDst - R_V0; i++) {
mvMemory[mvSpecialReg[SR_I]++] = mvReg[R_V0 + i]; mvMemory.at(mvSpecialReg[SR_I]++) = mvReg[R_V0 + i];
} }
break; break;
case 0xF065: // FX65 - restore registers case 0xF065: // FX65 - restore registers
for(int i = 0; i <= iRegDst - R_V0; i++) { for(int i = 0; i <= iRegDst - R_V0; i++) {
mvReg[R_V0 + i] = mvMemory[mvSpecialReg[SR_I]++]; mvReg[R_V0 + i] = mvMemory.at(mvSpecialReg[SR_I]++);
} }
break; break;
default: default:
@@ -272,14 +270,14 @@ void Interpreter::executeDraw(uint8_t x, uint8_t y, uint8_t n) {
uint16_t spriteRowBits; uint16_t spriteRowBits;
if(mIsHighResMode) { if(mIsHighResMode) {
// draws an 8xN sprite // draws an 8xN sprite
spriteRowBits = mvMemory[iMemAddr++] << 8; spriteRowBits = mvMemory.at(iMemAddr++) << 8;
if(n == 0) { if(n == 0) {
// draws an 16xN sprite, so fetch another byte from sprite data // draws an 16xN sprite, so fetch another byte from sprite data
spriteRowBits |= mvMemory[iMemAddr++]; spriteRowBits |= mvMemory.at(iMemAddr++);
} }
} else { } else {
// in low-res mode, each sprite pixel draws two on-screen pixels // in low-res mode, each sprite pixel draws two on-screen pixels
spriteRowBits = gcvLowResToHighResRowLookupTable[mvMemory[iMemAddr++]]; spriteRowBits = gcvLowResToHighResRowLookupTable[mvMemory.at(iMemAddr++)];
} }
// convert to bitset and shift into absolute horizontal position on the screen // convert to bitset and shift into absolute horizontal position on the screen
@@ -292,7 +290,7 @@ void Interpreter::executeDraw(uint8_t x, uint8_t y, uint8_t n) {
// we draw one scanline per sprite row in high-res mode, but twice in low-res mode // we draw one scanline per sprite row in high-res mode, but twice in low-res mode
for(int j = 0; j < (mIsHighResMode ? 1 : 2); j++) { for(int j = 0; j < (mIsHighResMode ? 1 : 2); j++) {
Scanline &targetScanline = mrDisplay.mpFramebuffer->at(y + i * (mIsHighResMode ? 1 : 2) + j); Scanline &targetScanline = mrDisplay.getModifyableScanline(y + i * (mIsHighResMode ? 1 : 2) + j);
if((targetScanline & spriteScanline) != 0) { if((targetScanline & spriteScanline) != 0) {
collisionCount += 1; collisionCount += 1;
} }

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@@ -16,6 +16,7 @@ private:
public: public:
constexpr static sreg_t scLowRestFontAddr = 0x0000; constexpr static sreg_t scLowRestFontAddr = 0x0000;
constexpr static sreg_t scResetVector = 0x0200; constexpr static sreg_t scResetVector = 0x0200;
constexpr static sreg_t scTimerFreq = 60;
constexpr static size_t scMemorySize = 4096; constexpr static size_t scMemorySize = 4096;
enum { enum {

View File

@@ -20,11 +20,32 @@ namespace chocochip8 {
class Display { class Display {
public: public:
friend class Interpreter; Display():
Display(): mpFramebuffer{std::make_unique<Framebuffer>()} {} mpFramebuffer{std::make_unique<Framebuffer>()},
miTopDirtyScanline{0},
miBottomDirtyScanline{gcHeight - 1} {}
virtual ~Display() = default; virtual ~Display() = default;
virtual void clear() {
for(auto &scanline : *mpFramebuffer) {
scanline.reset();
}
miTopDirtyScanline = 0;
miBottomDirtyScanline = gcHeight - 1;
}
virtual Scanline& getModifyableScanline(size_t y) {
Scanline& res = mpFramebuffer->at(y);
miTopDirtyScanline = std::min(miTopDirtyScanline, y);
miBottomDirtyScanline = std::max(miBottomDirtyScanline, y);
return res;
}
protected: protected:
std::unique_ptr<Framebuffer> mpFramebuffer; std::unique_ptr<Framebuffer> mpFramebuffer;
mutable size_t miTopDirtyScanline;
mutable size_t miBottomDirtyScanline;
}; };
class Buzzer { class Buzzer {

View File

@@ -25,7 +25,7 @@ int main(int argc, char* argv[]) {
BuzzerSDL buzzer(440); BuzzerSDL buzzer(440);
DisplaySDL display(1280, 640); DisplaySDL display(1280, 640);
TestKeypad keypad; TestKeypad keypad;
chocochip8::Interpreter chip8(90, display, buzzer, keypad); chocochip8::Interpreter chip8(1000, display, buzzer, keypad);
auto rom = std::vector<char>(); auto rom = std::vector<char>();
auto romfile = std::ifstream(argv[1] != NULL ? argv[1] : "/dev/stdin", std::ios_base::in | std::ios_base::binary); auto romfile = std::ifstream(argv[1] != NULL ? argv[1] : "/dev/stdin", std::ios_base::in | std::ios_base::binary);
@@ -38,6 +38,8 @@ int main(int argc, char* argv[]) {
SDL_Event event; SDL_Event event;
bool done = false; bool done = false;
Uint64 start, end;
start = SDL_GetTicks64();
while(!done) { while(!done) {
while(SDL_PollEvent(&event)) { while(SDL_PollEvent(&event)) {
if(event.type == SDL_QUIT) { if(event.type == SDL_QUIT) {
@@ -46,7 +48,11 @@ int main(int argc, char* argv[]) {
} }
chip8.tick(); chip8.tick();
display.updateWindow(); display.updateWindow();
SDL_Delay(1000.0 / 60); SDL_Delay(1);
end = SDL_GetTicks64();
if(end - start > 3)
std::cout << "Frame took too long: " << end - start << "\n";
start = end;
} }
buzzer.off(); buzzer.off();