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4 Commits
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main
| Author | SHA1 | Date | |
|---|---|---|---|
| bba46296b1 | |||
| 19506dd218 | |||
| 22526c1b90 | |||
| ac5313a6ca |
@@ -5,5 +5,5 @@ SET(CMAKE_BUILD_TYPE Debug)
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add_subdirectory(submodules/sdl2)
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SET(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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add_executable(chocochip8 main.cpp Interpreter.cpp DisplaySDL.cpp BuzzerSDL.cpp)
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add_executable(chocochip8 main.cpp Interpreter.cpp DisplaySDL.cpp BuzzerSDL.cpp CountdownTimerSDL.cpp KeypadSDL.cpp)
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target_link_libraries(chocochip8 SDL2::SDL2-static)
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18
CountdownTimerSDL.cpp
Normal file
18
CountdownTimerSDL.cpp
Normal file
@@ -0,0 +1,18 @@
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#include "CountdownTimerSDL.hpp"
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CountdownTimerSDL::CountdownTimerSDL(unsigned frequency):
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mDesiredFrequency{frequency},
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mSDLFrequency{SDL_GetPerformanceFrequency()},
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mStartTime{0},
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mStartValue{0} {}
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void CountdownTimerSDL::set(unsigned value) {
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mStartTime = SDL_GetPerformanceCounter();
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mStartValue = value;
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}
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unsigned CountdownTimerSDL::get() const {
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Uint64 elapsedTime = SDL_GetPerformanceCounter() - mStartTime;
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Uint64 elapsedTicks = (elapsedTime * mDesiredFrequency) / mSDLFrequency;
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return elapsedTicks >= mStartValue ? 0 : mStartValue - elapsedTicks;
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}
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17
CountdownTimerSDL.hpp
Normal file
17
CountdownTimerSDL.hpp
Normal file
@@ -0,0 +1,17 @@
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#pragma once
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#include <SDL2/SDL_timer.h>
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#include "Peripherals.hpp"
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class CountdownTimerSDL : public chocochip8::CountdownTimer {
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public:
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CountdownTimerSDL(unsigned frequency);
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void set(unsigned value) override;
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unsigned get() const override;
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private:
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const Uint64 mDesiredFrequency;
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const Uint64 mSDLFrequency;
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Uint64 mStartTime;
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Uint64 mStartValue;
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};
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@@ -1,8 +1,13 @@
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#include "DisplaySDL.hpp"
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#include "Peripherals.hpp"
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#include <SDL2/SDL_surface.h>
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#include <stdexcept>
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DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor) {
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DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor):
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mpFramebuffer{std::make_unique<Framebuffer>()},
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mpDisplayState{std::make_unique<Framebuffer>()},
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mDoClear{true} {
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// Create SDL Window
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mpWindow = SDL_CreateWindow(
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"ChocoChip-8",
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@@ -35,43 +40,69 @@ DisplaySDL::~DisplaySDL() {
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SDL_DestroyWindow(mpWindow);
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}
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void DisplaySDL::updateWindow() const {
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void DisplaySDL::clear() {
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for(auto &scanline : *mpFramebuffer) {
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scanline.reset();
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}
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mDoClear = true;
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}
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int DisplaySDL::blit(const chocochip8::Scanline &spriteScanline, int y) {
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using chocochip8::Scanline;
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Scanline &targetScanline = mpFramebuffer->at(y);
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bool collision = (spriteScanline & targetScanline).any();
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targetScanline ^= spriteScanline;
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return collision;
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}
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void DisplaySDL::updateWindow(bool doWindowUpdate) const {
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using chocochip8::Scanline;
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SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
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SDL_LockSurface(pSurface);
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if(mDoClear) {
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for(auto &scanline : *mpDisplayState) {
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scanline.reset();
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}
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SDL_FillRect(pSurface, NULL, mBgColor);
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mDoClear = false;
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doWindowUpdate = true;
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}
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int fx, fy; // ChocoChip8 Framebuffer coordinates
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int sx, sy; // SDL Surface coordinates
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int lx, ly; // Last-used ChocoChip8 Framebuffer coordinates
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Uint32 lc; // Last-used SDL color
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// Fill the entire SDL surface, one pixel at a time
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lx = -1;
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ly = -1;
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for(sy = 0; sy < pSurface->h; sy++) {
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for(sx = 0; sx < pSurface->w; sx++) {
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// Map SDL surface coordinates to Chocochip8 Framebuffer coordinates
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fx = sx * (double(chocochip8::gcWidth) / pSurface->w);
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fy = sy * (double(chocochip8::gcHeight) / pSurface->h);
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for(int y = 0; y < mpFramebuffer->size(); y++) {
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Scanline &rNewScanline = (*mpFramebuffer)[y];
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Scanline &rOldScanline = (*mpDisplayState)[y];
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if(rNewScanline == rOldScanline) {
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// Skip scanlines that haven't changed since the last update
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continue;
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}
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// Reuse color if this screen pixel maps to the same ChocoChip8 pixel as the last
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if(fx != lx || fy != ly) {
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lx = fx;
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ly = ly;
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// Read Chocochip8 Framebuffer and choose appropriate color,
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// note that the MSB of an scanline's bitset is the leftmost pixel.
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lc = (mpFramebuffer->at(fy)[(chocochip8::gcWidth - 1) - fx] ? mFgColor : mBgColor);
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for(int x = 0; x < rNewScanline.size(); x++) {
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bool isSet = rNewScanline._Unchecked_test(x);
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bool wasSet = rOldScanline._Unchecked_test(x);
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if(isSet == wasSet) {
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continue;
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}
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// Convert (x, y) indexes into SDL Surface pixel array index
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Uint32 *pPixel = static_cast<Uint32*>(static_cast<void*>(
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static_cast<char*>(pSurface->pixels)
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+ sy * pSurface->pitch
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+ sx * pSurface->format->BytesPerPixel
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));
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*pPixel = lc;
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// Map framebuffer pixel to SDL surface rectangle,
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// note that the MSB of an scanline's bitset is the leftmost pixel.
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int z = (chocochip8::gcWidth - 1) - x;
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int x1 = ( z * pSurface->w) / chocochip8::gcWidth;
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int x2 = ((z + 1) * pSurface->w) / chocochip8::gcWidth;
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int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
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int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
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SDL_Rect rect;
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rect.x = x1;
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rect.y = y1;
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rect.w = x2 - x1;
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rect.h = y2 - y1;
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Uint32 color = (isSet ? mFgColor : mBgColor);
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SDL_FillRect(pSurface, &rect, color);
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doWindowUpdate = true;
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}
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}
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SDL_UnlockSurface(pSurface);
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SDL_UpdateWindowSurface(mpWindow);
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if(doWindowUpdate) {
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*mpDisplayState = *mpFramebuffer;
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SDL_UpdateWindowSurface(mpWindow);
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}
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}
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@@ -2,17 +2,25 @@
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#include "Peripherals.hpp"
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#include <array>
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#include <cstdint>
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#include <memory>
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#include <SDL2/SDL_video.h>
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class DisplaySDL : public chocochip8::Display {
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public:
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DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000);
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~DisplaySDL() override;
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void updateWindow() const;
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void clear() override;
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int blit(const chocochip8::Scanline &scanline, int y) override;
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void updateWindow(bool forceWindowUpdate = false) const;
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private:
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using Framebuffer = std::array<chocochip8::Scanline, chocochip8::gcHeight>;
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std::unique_ptr<Framebuffer> mpFramebuffer;
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mutable std::unique_ptr<Framebuffer> mpDisplayState;
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SDL_Window *mpWindow;
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Uint32 mFgColor;
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Uint32 mBgColor;
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mutable bool mDoClear;
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};
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@@ -44,13 +44,14 @@ constexpr uint8_t gcvLowResFontData[80] = {
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0xF0, 0x80, 0xF0, 0x80, 0x80
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};
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Interpreter::Interpreter(unsigned ticksPerSecond, Display &display, Buzzer &buzzer, Keypad &keypad):
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Interpreter::Interpreter(Display &display, Buzzer &buzzer, Keypad &keypad, CountdownTimer &delayTimer, CountdownTimer &soundTimer):
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mvMemory(scMemorySize),
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mCallStack{},
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mrDisplay{display},
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mrBuzzer{buzzer},
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mrKeypad{keypad},
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mcTicksPerSecond{ticksPerSecond},
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mrDelayTimer(delayTimer),
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mrSoundTimer(soundTimer),
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mvSpecialReg{},
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mvReg{},
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mIsHighResMode{false} {
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@@ -87,9 +88,7 @@ void Interpreter::tick() {
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case 0x0000: // 0NNN - call machine language routine
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switch(inst) {
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case 0x00E0: // clear display
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for(auto &scanline : *mrDisplay.mpFramebuffer) {
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scanline.reset();
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}
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mrDisplay.clear();
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break;
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case 0x00EE: // return from subroutine
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mvSpecialReg[SR_PC] = mCallStack.top();
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@@ -140,21 +139,45 @@ void Interpreter::tick() {
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case 0xD000: // DXYN - draw
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executeDraw(mvReg[iRegDst], mvReg[iRegSrc], opcode);
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break;
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case 0xE000: // EX9E, EXA1 - keypad access
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case 0xE000: // keypad access
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switch(inst & 0xF0FF) {
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case 0xE09E: // EX9E - skip if key pressed
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if(mrKeypad.isKeyPressed(mvReg[iRegDst])) {
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mvSpecialReg[SR_PC] += 2;
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}
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break;
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case 0xE0A1: // EXA1 - skip if key not pressed
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if(!mrKeypad.isKeyPressed(mvReg[iRegDst])) {
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mvSpecialReg[SR_PC] += 2;
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}
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break;
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default:
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throw std::invalid_argument("not implemented");
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break;
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}
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break;
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case 0xF000: // several unique instructions
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switch(inst & 0xF0FF) {
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case 0xF007: // FX07 - read timer register
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mvReg[iRegDst] = (mvSpecialReg[SR_T1] * scTimerFreq + (mcTicksPerSecond - 1)) / mcTicksPerSecond;
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mvReg[iRegDst] = mrDelayTimer.get();
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break;
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case 0xF00A: // FX0A - wait for a keypress
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mvSpecialReg[SR_PC] -= 2;
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for(int i = KEY_0; i < KEY_0 + KEY_COUNT; i++) {
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if(mrKeypad.isKeyPressed(i)) {
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mvSpecialReg[SR_PC] += 2;
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break;
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}
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}
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break;
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case 0xF015: // FX15 - set timer register
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mvSpecialReg[SR_T1] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
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mrDelayTimer.set(mvReg[iRegDst]);
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break;
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case 0xF018: // FX18 - set sound timer register
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if(mvSpecialReg[SR_T2] == 0 && mvReg[iRegDst] != 0) {
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if(mvReg[iRegDst] != 0) {
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mrBuzzer.on();
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}
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mvSpecialReg[SR_T2] = (mcTicksPerSecond * mvReg[iRegDst]) / scTimerFreq;
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mrSoundTimer.set(mvReg[iRegDst]);
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break;
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case 0xF01E: // FX1E - add to I
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mvSpecialReg[SR_I] += mvReg[iRegDst];
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@@ -184,15 +207,8 @@ void Interpreter::tick() {
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break;
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}
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// decrement timers
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if(mvSpecialReg[SR_T1] > 0) {
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mvSpecialReg[SR_T1] -= 1;
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}
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if(mvSpecialReg[SR_T2] > 0) {
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mvSpecialReg[SR_T2] -= 1;
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if(mvSpecialReg[SR_T2] == 0) {
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mrBuzzer.off();
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}
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if(mrSoundTimer.get() == 0) {
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mrBuzzer.off();
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}
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}
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@@ -292,12 +308,10 @@ void Interpreter::executeDraw(uint8_t x, uint8_t y, uint8_t n) {
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// we draw one scanline per sprite row in high-res mode, but twice in low-res mode
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for(int j = 0; j < (mIsHighResMode ? 1 : 2); j++) {
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Scanline &targetScanline = mrDisplay.mpFramebuffer->at(y + i * (mIsHighResMode ? 1 : 2) + j);
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if((targetScanline & spriteScanline) != 0) {
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// blit the sprite bitset into the screen
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if(mrDisplay.blit(spriteScanline, y + i * (mIsHighResMode ? 1 : 2) + j) != 0) {
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collisionCount += 1;
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}
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// blit the sprite bitset into the screen
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targetScanline ^= spriteScanline;
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}
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// update state flags
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@@ -16,7 +16,6 @@ private:
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public:
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constexpr static sreg_t scLowRestFontAddr = 0x0000;
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constexpr static sreg_t scResetVector = 0x0200;
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constexpr static sreg_t scTimerFreq = 60;
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constexpr static size_t scMemorySize = 4096;
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enum {
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@@ -26,7 +25,7 @@ public:
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};
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enum {
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SR_PC, SR_I, SR_T1, SR_T2,
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SR_PC, SR_I, /*SR_T1, SR_T2,*/
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SR_COUNT
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};
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@@ -35,7 +34,7 @@ public:
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};
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public:
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Interpreter(unsigned ticksPerSecond, Display &display, Buzzer &buzzer, Keypad &keypad);
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Interpreter(Display &display, Buzzer &buzzer, Keypad &keypad, CountdownTimer &delayTimer, CountdownTimer &soundTimer);
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void tick();
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void loadProgram(char const* data, size_t count, size_t where = scResetVector);
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@@ -49,7 +48,8 @@ private:
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Display &mrDisplay;
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Buzzer &mrBuzzer;
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Keypad &mrKeypad;
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const unsigned mcTicksPerSecond;
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CountdownTimer &mrDelayTimer;
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CountdownTimer &mrSoundTimer;
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sreg_t mvSpecialReg[SR_COUNT];
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reg_t mvReg[R_COUNT];
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bool mIsHighResMode;
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36
KeypadSDL.cpp
Normal file
36
KeypadSDL.cpp
Normal file
@@ -0,0 +1,36 @@
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#include "KeypadSDL.hpp"
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bool KeypadSDL::isKeyPressed(int key) const {
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return mvKeyDown.at(key);
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}
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void KeypadSDL::processEvent(SDL_Event &e) {
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auto keymap = [](int sdlKeyCode) -> int {
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switch(sdlKeyCode) {
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case SDLK_1: return chocochip8::KEY_1;
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case SDLK_2: return chocochip8::KEY_2;
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case SDLK_3: return chocochip8::KEY_3;
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case SDLK_4: return chocochip8::KEY_C;
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case SDLK_q: return chocochip8::KEY_4;
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case SDLK_w: return chocochip8::KEY_5;
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case SDLK_e: return chocochip8::KEY_6;
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case SDLK_r: return chocochip8::KEY_D;
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case SDLK_a: return chocochip8::KEY_7;
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case SDLK_s: return chocochip8::KEY_8;
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case SDLK_d: return chocochip8::KEY_9;
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case SDLK_f: return chocochip8::KEY_E;
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case SDLK_z: return chocochip8::KEY_A;
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case SDLK_x: return chocochip8::KEY_0;
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case SDLK_c: return chocochip8::KEY_B;
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case SDLK_v: return chocochip8::KEY_F;
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default : return -1;
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}
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};
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if(e.type == SDL_KEYUP || e.type == SDL_KEYDOWN) {
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int k = keymap(e.key.keysym.sym);
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if(k != -1) {
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mvKeyDown[k] = (e.type == SDL_KEYDOWN);
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}
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}
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}
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12
KeypadSDL.hpp
Normal file
12
KeypadSDL.hpp
Normal file
@@ -0,0 +1,12 @@
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#include "Peripherals.hpp"
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#include <SDL2/SDL_events.h>
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#include <array>
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class KeypadSDL : public chocochip8::Keypad {
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public:
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bool isKeyPressed(int key) const override;
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void processEvent(SDL_Event &e);
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private:
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std::array<bool, chocochip8::KEY_COUNT> mvKeyDown;
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};
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@@ -1,30 +1,26 @@
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#pragma once
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#include <array>
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#include <bitset>
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#include <memory>
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namespace chocochip8 {
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constexpr size_t gcWidth = 128;
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constexpr size_t gcHeight = 64;
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using Scanline = std::bitset<gcWidth>;
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using Framebuffer = std::array<Scanline, gcHeight>;
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enum class Key {
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enum {
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KEY_0, KEY_1, KEY_2, KEY_3,
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KEY_4, KEY_5, KEY_6, KEY_7,
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KEY_8, KEY_9, KEY_A, KEY_B,
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KEY_C, KEY_D, KEY_E, KEY_F
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KEY_C, KEY_D, KEY_E, KEY_F,
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KEY_COUNT
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};
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class Display {
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public:
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friend class Interpreter;
|
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Display(): mpFramebuffer{std::make_unique<Framebuffer>()} {}
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virtual ~Display() = default;
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protected:
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std::unique_ptr<Framebuffer> mpFramebuffer;
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virtual int blit(const Scanline& spriteScanline, int y) = 0;
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virtual void clear() = 0;
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};
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class Buzzer {
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@@ -37,7 +33,14 @@ namespace chocochip8 {
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class Keypad {
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public:
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virtual ~Keypad() = default;
|
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virtual bool isKeyPressed(Key key) = 0;
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virtual bool isKeyPressed(int key) const = 0;
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};
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class CountdownTimer {
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public:
|
||||
virtual ~CountdownTimer() = default;
|
||||
virtual void set(unsigned value) = 0;
|
||||
virtual unsigned get() const = 0;
|
||||
};
|
||||
|
||||
}; // namespace chocochip8
|
||||
|
||||
28
main.cpp
28
main.cpp
@@ -6,11 +6,10 @@
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "BuzzerSDL.hpp"
|
||||
#include "CountdownTimerSDL.hpp"
|
||||
#include "DisplaySDL.hpp"
|
||||
#include "KeypadSDL.hpp"
|
||||
#include "Interpreter.hpp"
|
||||
#include "Peripherals.hpp"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_timer.h"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
|
||||
@@ -18,14 +17,14 @@ int main(int argc, char* argv[]) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
class TestKeypad : public chocochip8::Keypad {
|
||||
bool isKeyPressed(chocochip8::Key) override { return false; }
|
||||
};
|
||||
|
||||
BuzzerSDL buzzer(440);
|
||||
DisplaySDL display(1280, 640);
|
||||
TestKeypad keypad;
|
||||
chocochip8::Interpreter chip8(90, display, buzzer, keypad);
|
||||
int N = 4;
|
||||
DisplaySDL display(128*N, 64*N);
|
||||
KeypadSDL keypad;
|
||||
CountdownTimerSDL delayTimer(60);
|
||||
CountdownTimerSDL soundTimer(60);
|
||||
CountdownTimerSDL displayTimer(60);
|
||||
chocochip8::Interpreter chip8(display, buzzer, keypad, delayTimer, soundTimer);
|
||||
|
||||
auto rom = std::vector<char>();
|
||||
auto romfile = std::ifstream(argv[1] != NULL ? argv[1] : "/dev/stdin", std::ios_base::in | std::ios_base::binary);
|
||||
@@ -42,15 +41,18 @@ int main(int argc, char* argv[]) {
|
||||
while(SDL_PollEvent(&event)) {
|
||||
if(event.type == SDL_QUIT) {
|
||||
done = true;
|
||||
} else {
|
||||
keypad.processEvent(event);
|
||||
}
|
||||
}
|
||||
chip8.tick();
|
||||
display.updateWindow();
|
||||
SDL_Delay(1000.0 / 60);
|
||||
if(displayTimer.get() == 0) {
|
||||
display.updateWindow();
|
||||
displayTimer.set(1);
|
||||
}
|
||||
}
|
||||
|
||||
buzzer.off();
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user