2 Commits

Author SHA1 Message Date
1d3e843653 display now uses SDL_FillRect 2025-03-14 04:53:47 -04:00
4f7083d7c7 optimized display update region 2025-03-14 02:50:01 -04:00
5 changed files with 59 additions and 65 deletions

View File

@@ -1,13 +1,8 @@
#include "DisplaySDL.hpp"
#include "Peripherals.hpp"
#include <SDL2/SDL_surface.h>
#include <stdexcept>
DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor):
mpFramebuffer{std::make_unique<Framebuffer>()},
mpDisplayState{std::make_unique<Framebuffer>()},
mDoClear{true} {
DisplaySDL::DisplaySDL(int w, int h, uint32_t fgColor, uint32_t bgColor) {
// Create SDL Window
mpWindow = SDL_CreateWindow(
"ChocoChip-8",
@@ -41,52 +36,30 @@ DisplaySDL::~DisplaySDL() {
}
void DisplaySDL::clear() {
for(auto &scanline : *mpFramebuffer) {
scanline.reset();
}
mDoClear = true;
Display::clear();
SDL_FillRect(SDL_GetWindowSurface(mpWindow), nullptr, mBgColor);
SDL_UpdateWindowSurface(mpWindow);
miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
}
int DisplaySDL::blit(const chocochip8::Scanline &spriteScanline, int y) {
using chocochip8::Scanline;
Scanline &targetScanline = mpFramebuffer->at(y);
bool collision = (spriteScanline & targetScanline).any();
targetScanline ^= spriteScanline;
return collision;
void DisplaySDL::updateWindow() const {
if(miTopDirtyScanline > miBottomDirtyScanline) {
// No changes since the last update
return;
}
void DisplaySDL::updateWindow(bool doWindowUpdate) const {
using chocochip8::Scanline;
SDL_Surface *pSurface = SDL_GetWindowSurface(mpWindow);
if(mDoClear) {
for(auto &scanline : *mpDisplayState) {
scanline.reset();
}
SDL_FillRect(pSurface, NULL, mBgColor);
mDoClear = false;
doWindowUpdate = true;
}
for(int y = 0; y < mpFramebuffer->size(); y++) {
Scanline &rNewScanline = (*mpFramebuffer)[y];
Scanline &rOldScanline = (*mpDisplayState)[y];
if(rNewScanline == rOldScanline) {
for(int y = 0; y < chocochip8::gcHeight; y++) {
if(y < miTopDirtyScanline || miBottomDirtyScanline < y) {
// Skip scanlines that haven't changed since the last update
continue;
}
for(int x = 0; x < rNewScanline.size(); x++) {
bool isSet = rNewScanline._Unchecked_test(x);
bool wasSet = rOldScanline._Unchecked_test(x);
if(isSet == wasSet) {
continue;
}
// Map framebuffer pixel to SDL surface rectangle,
// note that the MSB of an scanline's bitset is the leftmost pixel.
int z = (chocochip8::gcWidth - 1) - x;
int x1 = ( z * pSurface->w) / chocochip8::gcWidth;
int x2 = ((z + 1) * pSurface->w) / chocochip8::gcWidth;
for(int x = 0; x < chocochip8::gcWidth; x++) {
// Map framebuffer pixel to SDL surface rectangle
int x1 = ( x * pSurface->w) / chocochip8::gcWidth;
int x2 = ((x + 1) * pSurface->w) / chocochip8::gcWidth;
int y1 = ( y * pSurface->h) / chocochip8::gcHeight;
int y2 = ((y + 1) * pSurface->h) / chocochip8::gcHeight;
SDL_Rect rect;
@@ -95,14 +68,14 @@ void DisplaySDL::updateWindow(bool doWindowUpdate) const {
rect.w = x2 - x1;
rect.h = y2 - y1;
Uint32 color = (isSet ? mFgColor : mBgColor);
// Read Chocochip8 Framebuffer and choose appropriate color,
// note that the MSB of an scanline's bitset is the leftmost pixel.
Uint32 color = (mpFramebuffer->at(y)[(chocochip8::gcWidth - 1) - x] ? mFgColor : mBgColor);
SDL_FillRect(pSurface, &rect, color);
doWindowUpdate = true;
}
}
if(doWindowUpdate) {
*mpDisplayState = *mpFramebuffer;
miTopDirtyScanline = chocochip8::gcHeight - 1;
miBottomDirtyScanline = 0;
SDL_UpdateWindowSurface(mpWindow);
}
}

View File

@@ -2,9 +2,7 @@
#include "Peripherals.hpp"
#include <array>
#include <cstdint>
#include <memory>
#include <SDL2/SDL_video.h>
class DisplaySDL : public chocochip8::Display {
@@ -12,15 +10,10 @@ public:
DisplaySDL(int w, int h, uint32_t fgCol = 0xffffff, uint32_t bgCol = 0x000000);
~DisplaySDL() override;
void clear() override;
int blit(const chocochip8::Scanline &scanline, int y) override;
void updateWindow(bool forceWindowUpdate = false) const;
void updateWindow() const;
private:
using Framebuffer = std::array<chocochip8::Scanline, chocochip8::gcHeight>;
std::unique_ptr<Framebuffer> mpFramebuffer;
mutable std::unique_ptr<Framebuffer> mpDisplayState;
SDL_Window *mpWindow;
Uint32 mFgColor;
Uint32 mBgColor;
mutable bool mDoClear;
};

View File

@@ -290,10 +290,12 @@ void Interpreter::executeDraw(uint8_t x, uint8_t y, uint8_t n) {
// we draw one scanline per sprite row in high-res mode, but twice in low-res mode
for(int j = 0; j < (mIsHighResMode ? 1 : 2); j++) {
// blit the sprite bitset into the screen
if(mrDisplay.blit(spriteScanline, y + i * (mIsHighResMode ? 1 : 2) + j) != 0) {
Scanline &targetScanline = mrDisplay.getModifyableScanline(y + i * (mIsHighResMode ? 1 : 2) + j);
if((targetScanline & spriteScanline) != 0) {
collisionCount += 1;
}
// blit the sprite bitset into the screen
targetScanline ^= spriteScanline;
}
// update state flags

View File

@@ -1,12 +1,15 @@
#pragma once
#include <array>
#include <bitset>
#include <memory>
namespace chocochip8 {
constexpr size_t gcWidth = 128;
constexpr size_t gcHeight = 64;
using Scanline = std::bitset<gcWidth>;
using Framebuffer = std::array<Scanline, gcHeight>;
enum class Key {
KEY_0, KEY_1, KEY_2, KEY_3,
@@ -17,9 +20,32 @@ namespace chocochip8 {
class Display {
public:
Display():
mpFramebuffer{std::make_unique<Framebuffer>()},
miTopDirtyScanline{0},
miBottomDirtyScanline{gcHeight - 1} {}
virtual ~Display() = default;
virtual int blit(const Scanline& spriteScanline, int y) = 0;
virtual void clear() = 0;
virtual void clear() {
for(auto &scanline : *mpFramebuffer) {
scanline.reset();
}
miTopDirtyScanline = 0;
miBottomDirtyScanline = gcHeight - 1;
}
virtual Scanline& getModifyableScanline(size_t y) {
Scanline& res = mpFramebuffer->at(y);
miTopDirtyScanline = std::min(miTopDirtyScanline, y);
miBottomDirtyScanline = std::max(miBottomDirtyScanline, y);
return res;
}
protected:
std::unique_ptr<Framebuffer> mpFramebuffer;
mutable size_t miTopDirtyScanline;
mutable size_t miBottomDirtyScanline;
};
class Buzzer {

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@@ -9,8 +9,8 @@
#include "DisplaySDL.hpp"
#include "Interpreter.hpp"
#include "Peripherals.hpp"
#include "SDL2/SDL_events.h"
#include "SDL2/SDL_timer.h"
#include "SDL_events.h"
#include "SDL_timer.h"
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {